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Top: Games: Roleplaying: Genres: Universal: GURPS: Technology_and_Equipment
- GURPS Vehicle of the Week
- The indexed HTML collection of vehicles from the GURPSnet mailing list feature led by vehicle-guru Onno Meyer. Cross-referenced and regularly updated.
- Book Rules For GURPS - Rules for defining and using textbooks - to gain temporary skill, bonuses to existing skill, or to look up facts. Rules for determining price and weight at all Tech Levels are included.
- GURPS Architecture - A complete system for creating some of the heaviest "gear" of all - buildings. From medieval castles to high-tech lairs for James Bond villains, this is what results when author Matt Riggsby gives GURPS Vehicles the Sessile disad.
- GURPS Chariot Rules - Rules for chariot races and combat, by Phil Masters.
- GURPS Japan Ranged Weapons Table - Statistics for ranged weapons in a Japanese setting.
- GURPS Weapons and Equipment - Collection of weapons in GURPS Robots/GURPS Vehicles format, ready to be slipped into a holster or installed in a turret. By Morpheus Unbound.
- "We don't need no stinkin' lasers!" - Ultra-Tech slugthrowers, by popular game designer C. J. Carella.
- Weapons and Armor in GURPS Space - A two-part article examining the rational and gameplay ramifications of ultra-tech weapons and armor in GURPS Space and later supplements, by then-editor Mike Hurst (author of GURPS High-Tech).
- Yahoo! Groups: Gurps Vehicles - Discussion group for designing vehicles, robots and gear with the vehicle builder program.
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