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Top: Computers: Programming: Graphics: Libraries: 3D

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  • 3D Engines List   - A list of 3D graphics engines.

  • Bolt3D - A free real-time 3D graphics library for Windows with features such as gouraud shading, phong shading, texture mapping, and particle systems.
  • 3DGPL - A Portable Library which provides basic set of tools for writing 3D applications.
  • Expression 3D Toolkit - A free Object Oriented 3D toolkit. It is written in C++/STL. It has support for interactive 3D graphics using OpenGL and non-interactive sphere tracing.
  • Gino - A suite of libraries for the development of 3D graphics applications. Available for Delphi, VB, Fortran, C++ and .NET.
  • Gizmo 3D - A software development kit that can be used in a variety of demanding application development projects.
  • Glide for UNIX - A project to support 3Dfx Glide API on Posix OS.
  • GNU 3DKit - Free Software Foundation (FSF) - Provides several frameworks to render 3D graphics in a GNUstep environment. Its main purpose is to render any kind of 3D graphics in real-time on commodity hardware, using an optimised scene graph architecture.
  • The Lightfeather 3D Engine - A free and open source 3D library for MacOS X, Windows and Linux.[zlib/libpng]
  • Obsisian - A currently unsupported open source 3D virtual world for Linux and OpenGL.
  • OGRE 3D - A 3D library for OpenGL and/or Direct3D. [Open source, LGPL]
  • OpenNPAR - Provides a unifying framework for the creation of Non-Photorealistic Animation and Rendering. Images, videos, publications and demos available.
  • OpenSG - A portable C++ scene graph library for 3D graphics applications. Its main distinguishing features are support for multi-threading, reflectivity and good extensibility. [Open source, LGPL]
  • PLIB Home Page - A set of libraries that are designed to help developers of interactive 3D applications such as games.
  • Quesa - A free (LGPL-ed) and open source, high level 3D graphics library which offers binary and source level compatibility with Apple's QuickDraw 3D API.
  • Read3DS - A 3D Studio file (*.3DS) reader and C++ X11 3d engine for Unix.
  • VCG Library - A portable C++ templated library for efficient manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes.
  • Virtools - Tools for the development of 3D graphics, primarily for use with development of online applications.
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